It’s been a year since the Saranyu flotilla fell from the sky, and life in the Heartland has changed. Gone are the Obligations and the Harvest Home festivals. In their place is a spate of dead towns, the former inhabitants forced into mechanical bodies to serve the Empyrean—and crush the Heartland.
When Cael awakens from a Blightborn sleep, miles away from the world he remembers, he sets out across the Heartland to gather his friends for one last mission. As the mechanicals, a war flotilla, and a pack of feral Empyrean girls begin to close in on the Heartland, there isn’t much time to make their next move. But if they can uncover a secret weapon in time, Cael and his friends might just find themselves with the power to save the world—or destroy it—resting in their hands.
Title: The Harvest
Author: Chuck Wendig
Category: Young Adult
Genre: Dystopian/Near-future SF
Publication Date: July 14, 2015
Length: 437 pages
Series or Standalone: The Heartland Trilogy #3
Literary Awards: N/A
Themes: Power Corrupts, Evil for Evil, Family
POV: Third Person, Multiple POVs
Reviewer: Nick Morgan
Where I Got It: A digital ARC from NetGalley. Since I reviewed the second book, I figured I might as well see what’s changed.
(The first thing I want to say is, normally I leave cover commentary to Marisa, but the whole set of covers for this series were fantastic. The whole design, even. I really enjoyed the visual look of the series.)
There were a lot of things to love about this book. The supporting cast is complex and well-drawn. They have goals beyond helping the protag do whatever he’s doing. The villain was lovely. Sort of a secret, but worked brilliantly with the themes of the book without sacrificing narrative consistency. You can totally believe all the characters’ motivations while simultaneously seeing the trainwreck they are leading up to. Cael’s opponent and allies all have their own goals, and are often blind to each other’s understanding of the world. The Empyrean are more than just villains or dupes. They may not care much about the Heartlanders, but they care a lot about each other. It’s rare to see characters reflect the way that everyone is the hero of their own story and has their own narrative through which they view the world.
You learn a great deal about the world of the story that was always in the background but unknown to the readers and characters. As usual, Wendig’s world-building is beautiful. Not only is it rich without info-dumping, but it really draws you into the setting. In so many ways, it seems like it could be real. Many fantasy and science fiction authors don’t and will probably never have the ability to create a world that seems like it exists beyond the confines of the story.
Unsurprisingly, there’s a MacGuffin in the book. But it’s a beautiful one. It does so much more than just provide a quest object for Cael and his enemies to fight over. It reveals things about many of the supporting characters, the way the world of the Heartland is built and functions, and to what lengths the main characters are willing to go to achieve their goals.
The book also has another SFF staple: the Epilogue. Personally, I felt this one was a bit more of an easy hook to leave space for writing other stories set in Wendig’s world. I don’t think it was necessary for the story told in this novel.
The themes of the novel, and the series, are both clear but not ham-fisted. The events of the story just naturally seem to support them. The structure of the novel just fits these things in so well.
But, as a book, I didn’t enjoy it as much as I could have. I was constantly putting the book down at the slightest opportunity. And it was often hard to make myself pick it back up. I admire Wendig’s skills as a writer in a lot of areas. But novel pacing is not very high among them. There was far too much down-time, often unnecessary. Then all the action would be packed into tiny little bits of the book. Perhaps that lack of focus was the thing that allowed Wendig to do all the things I loved in this book. But as strictly a reader, it made it hard to keep reading.
I’m just waiting for Wendig to take all the things he does so well and tie them in with a well-paced story that keeps me reading. From a writer’s standpoint, this book was incredibly interesting as something to analyze for craft, but as a novel, it was eminently put-down-able. That may seem odd given the score I gave it. But I know I have a bit of an odd view on what makes a good book, and I think many readers will have an easier time keeping their eyes on the page than I.
Conclusion: 80/100 (Lovely in its parts, quite flawed as a whole)
Premise: 9/10 (As nifty as it was in the first book)
Plot: 7/10 (Some cool twists, but nothing brilliant)
Setting: 10/10 (As usual, Wendig delivers)
Main Character: 6/10 (Kinda dull, also a douche)
The Villain: 8/10 (Worked brilliantly with the theme)
The Weapon: 8/10 (Loved it)
Supporting Characters: 8/10 (Well-drawn and interesting)
Writing: 8/10 (Well above competent)
Themes: 9/10 (Favorites well-executed)
Resolution: 7/10 (Cool, but coulda been better)
Buy Or Borrow: If you liked the rest of the series, you’ll probably love this. If not, it might be better to borrow from a friend.
About the Author:
Chuck Wendig is a novelist, screenwriter, and game designer. He’s the author of BLACKBIRDS, DOUBLE DEAD and DINOCALYPSE NOW, and is co-writer of the short film PANDEMIC, the feature film HiM, and the Emmy-nominated digital narrative COLLAPSUS. He lives in Pennsylvania with wife, taco terrier, and tiny human.